Again, this blog isn't supposed to be reviews per se, but sometimes I come across a game that, while not having any particular qualities that deserves a post of "things done right," I still want to give a shot-out to just for capturing my attention or just being enjoyable. Bug Heroes 2 on iOS definitely falls into that category for me, though I'm still pretty early in it. It's a mashup of MOBA, tower-defense, first-person shooter, and arena two-stick game that has a massive cast of characters and no real plot or level structure to speak of. You start with two (random?) bug heroes, and unlock others randomly for free after achieving certain milestones, or by paying in a premium currency that you get a decent amount of after each mission. I think part of what works so well is that each character (so far; I've only got 4) plays so distinctly, yet is quite effective-- the bee general summons increasingly-powerful friendly creeps, the ladybug fencer is a tank with great armor-piercing and burst-damage skills, and the earthworm demolitionist just blows everything to bits. For only a dollar, it's a great bargain, and most characters average a dollar per unlock if you were to but the premium currency (I look at doing that as a way to "tip" the developers for a great game sometimes).
Another cheap-but-good game I got into recently is One-Way Heroics, just released on Steam but probably out for a while on Desura or other PC sites. It's basically a roguelike with less punishment and a nice persistent power-up system; even when you die, you get some goodies to help another push. The concept is pretty cool too-- you have to keep moving right, dealing with enemies and RPG towns, trying to get strong enough to defeat the Dark Overlord when he finally arrives. It's very similar to the mall level of "The Guided Fate Paradox" on PS3, only you die immediately if you get caught up in encroaching darkness. The best thing is probably that there's a definite "easy" mode, then the normal mode (and I bet a hidden hard mode), so you can play the game to just have fun as much as to challenge yourself. Very well put-together, and under five bucks to boot.
EDIT:
I played more of Bug Heroes, and while I'm still enjoying things, the difficulty curve feels way off, and not in a "pay real money to win" sense. I have a decent selection of heroes, but several of the stages-- and you can only ever pick from three at a time, and must beat one for a new one to emerge-- seem ridiculously impossible. Lose a stage enough times and the difficulty (and rewards) drop, so you get through it eventually, but it's not much fun to play a "this feels impossible" stage four times to get to one that's challenging, but fair (or often a complete pushover). Hopefully this will get addressed a bit in a patch eventually. I still like the game, but it's flaws are pretty bad.
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